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Tremors
How Steven Shaw made the unbelievable ring true
How do you make the
unbelievable ring true for
audiences? That was the first
question Steven Shaw, ASC,
answered when he was asked to
photograph Tremors, a new
television series that airs on the
Sci Fi Channel in the United
States.
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Tremors, episode Graboid Rights.
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The second question was how do
you create compelling aesthetic
values on a limited budget? The
television series is based on
Tremors, a 1990 film, set in the decrepit
and isolated desert community of
Perfection Valley, Nevada. One day, the
ground starts shaking. A Graboid, which is
a 30-foot long, earthworm-like creature,
causes the tremors.
Creators and writers S.S. Wilson, Brent
Maddock and Nancy Roberts subsequently
created two sequels that were only
released in home video formats. The
television series features the Graboid and
an array of new sci-fi creatures.
“Tremors is a reality-based story with
characters who are artistically developed,”
says Shaw. “It’s not a voyeuristic
experience about the monster of the
moment. It has to be believable and draw
the audience into the stories. There are
side stories that are character-driven. It’s
all about staging and making sure the
monsters are in back cross light, so you
don’t see too much of them. We frame so
the shadow sides of the creatures are
towards the camera most of the time. The
audience fills in the blanks.”
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